понедельник, 18 февраля 2013 г.

Daemons - next release



Почти 100% демоны потеряют этернала и фирлес, получив базовое правило "Демон" из БРБ.

Демоны кхорна получат ФЧ, сланеша рендинг, бонус на беге, флит, нурглиты - медленные и неотвратимые, шрауд, тзинчиты - рерол 1ц на сейве.

Ну, и Daemonic Assault уйдет в небытие. Демоны останутся ассолтной армией, но теперь это будет достигаться за счет скорости, дистрайка, порталов, джамп и джет версий, ФМЧ и т.д. Нурглиты будут давать кавер, как новые спидеры у темных ангелов. Ну, и демоны и ХСМ смогут присоединяться друг к другу, только если у них одинаковые марки.


From Blood of Kittens:

As most people realize Daemons will lose both Fearless and Eternal Warrior replaced with 5+ invulnerable and Fear. Eternal Warrior never really made sense in the grand scheme of things anyway because wouldn't Force Weapons be perfect to "banish" Daemons back to the War? As for Fearless, see a return of "instability" which is going to be close to 5th edition Fearless.


As I stated in a previous rumor GW is hell-bent on having each army hate something. Daemons are no different they just seem to hate themselves now.


Taking a look at the Chaos Space Marine and Warriors of Chaos books you can see where this is going. Each Chaos God units will hate a certain other god. This leads into the next rules change right in front of us. Depending on the Daemon's God it will determine the special abilities they get.


Khorne: Furious Charge


Slaanesh: Rending, Run bonus, Fleet


Tzeentch: Re-roll 1s for saves


Nurgle: Slow & Purposeful, Shrouded


Other changes that will surely happen...


Flamers and Screamers are getting nerfed, but the real big change will be Deamons having standard Deployment rules: no more Daemonic Assault.


The big reason Deamons were fast tracked has to do with Alessio Cavatore. Chatting with a few inside GW there has been an everything Alessio purge, and Daemons are the last big chunk of Alessio material left. Yeah, I know it sounds kinda petty, but it was a major impetus to get Daemons done. Daemons will still primarily be an assault based army, but that is the nature of the models having to be used both for Fantasy and 40k. That means Daemons will rely on speed to get across the board. Expect Chariots, warp portals, beasts, cavalry, jump troops to help with all this. Then there is cover saves Nurgle is the first piece of the puzzle, but just like certain Dark Angel things expect a "Clouds of Flies" to provide bonuses to cover saves all around. Chaos Space Marines and Deamons ICs will be able to join each other as long as their gods match up.

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